Big Chief

All players sit in a circle and then chose a person to be “it”. The “it” has to leave so that “it” cannot see or hear.
Next, choose one person to be the chief and he will act out movements. The chief should change the movements frequently. Examples are clapping hands three times, stomping feet 4 times, etc. All the other players sitting in the circle must do what the Chief does.
Have “it” return to the group to figure out who is the big chief, you can give him up to three guesses.