All players sit in a circle and then chose
a person to be “it”. The “it” has to
leave so that “it” cannot see or hear.
Next, choose one person to be the chief
and he will act out movements. The chief
should change the movements frequently. Examples are clapping hands three times,
stomping feet 4 times, etc. All the other players sitting in the circle must do
what the Chief does.
Have “it” return to the group to figure
out who is the big chief, you can give him up to three guesses.
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